Shadow Isle Patch Notes by Exlaxl (25-10-2012 14:42:58)

PVP.net v1.70

·        Crest of Honor - Honorable Opponent will now be displayed to the player and his teammates during champion select lobby and the loading screen

·        Fixed a bug where a player's Ranked Solo rating would be displayed before all of his provisional matches had been finished.


League of Legends v1.0.0.150
Twisted Treeline has been remade!

·        

o      New layout and reworked jungle that will push the pace of champion encounters.

o      New altar control objective and boss, Vilemaw.

o      New environmental art, monster skins, music, and sound.

o      New Twisted Treeline items (details are subject to change)

·        *NEW ITEM* Blackfire Torch

o      Recipe: Kage's Lucky Pick + Catalyst

o      Total gold cost: 2890 (combine cost: 800)

o      +50 Ability Power

o      +300 Health

o      +350 Mana

o      Unique Passive: Your spells burn for an additional 5% of the target's maximum Health in magic damage over 3 seconds (effect halfed for AoE and and damage over time).

·        *NEW ITEM* Wooglet's Witchcap

o      Recipe: Needlessly Large Rod

o      Total gold cost: 2700 (combine cost: 1100)

o      +100 Ability Power

o      Unique Passive: +10% Movement Speed

o      Unique Passive: Increases Ability Power by 25%.

·        *NEW ITEM* Overlord's Bloodmail

o      Recipe: Giant's Belt + Ruby Crystal

o      Total gold cost: 2565 (combine cost: 980)

o      +850 Health

o      Unique Passive: On kill or assist, heal 200 HP over 5 seconds.

·        *NEW ITEM* Lord Van Damm's Pillager

o      Recipe: Heart of Gold + Brutalizer

o      Total gold cost: 2962 (combine cost: 800)

o      +40 Attack Damage

o      +350 Health

o      Unique Passive: 10% Cooldown Reduction

o      Unique Passive: 10% Spell Vamp

·        *NEW ITEM* Grez's Spectral Lantern

o      Recipe: Madred's Razors

o      Total gold cost: 1200 (upgrade cost: 200)

o      +25 Attack Damage

o      +30 Armor

o      Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.

o      Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).

·        *NEW ITEM* Wicked Hatchet

o      Recipe: Cloak of Agility + Long Sword

o      Total gold cost: 1955 (combine cost: 710)

o      +20 Attack Damage

o      +18% Critical Strike Chance

o      Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.

·        *NEW ITEM* Blade of the Ruined King

o      Recipe: Bilgewater Cutlass

o      Total gold cost: 2825 (upgrade cost: 1000)

o      +40 Attack Damage

o      +10% Life Steal

o      Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).

o      Unique Active: Drains target champion, dealing 150% physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown).

·        *NEW ITEM* Ichor of Rage

o      Gold cost: 500

o      Click to Consume: Grants 20-42 Attack Damage based on champion level, 20-42% Attack Speed based on champion level, and 15% increased damage to Turrets for 4 minutes.

·        *NEW ITEM* Ichor of Illumination

o      Gold cost: 500

o      Click to Consume: Grants 30-64 Ability Power based on champion level, 15% Cooldown Reduction, and a huge boost to mana and energy regeneration for 4 minutes.


Blitzcrank

·        Base Health reduced to 518 from 568

·        Health per level reduced 95 from 100


Evelynn

·        Agony’s Embrace Ability Power ratio reduced to +1% every 100 Ability Power from +1% every 50 Ability Power


Ezreal

·        Essence Flux no longer reduces enemy champion Attack Speed


Jayce

·        Thundering Blow

o      No longer deals any flat base damage (still deals % Max Health damage and has a bonus Attack Damage ratio)

o      Fixed: Stun no longer sometimes lasts beyond the knockback duration

·        Acceleration Gate mana cost increased to 50 from 30


Leona

·        Fixed: Shield of Daybreak's cooldown now matches its tooltip (11/10/9/8/7 seconds)


Mordekaiser

·        Fixed: Mace of Spades now damages wards properly


Poppy

·        Fixed: Devastating Blow now damages wards properly


Rengar

·        Base Health Regeneration reduced to 4 from 8

·        Health Regeneration per level reduced to 0.4 from 0.8

·        Bonetooth Necklace no longer grants a base +10 Attack Damage

·        Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5

·        Thrill of the Hunt

o      Stealth duration reduced to 5 seconds from 7

o      Cooldown increased to 140/105/70 seconds from 120/85/50


Skarner

·        Crystalline Exoskeleton Cooldown increased to 18 seconds from 14

·        Impale will no longer finish casting if the target escapes the range during the cast time


Sona

·        Base Health reduced to 410 from 450

·        Base Armor reduced to 9 from 11


Syndra

·        Force of Will

o      Now grabs nearest Dark Sphere in range if no valid target selected

o      Grab time reduced to 0.25 seconds from 0.33

o      Throw commands given during the grab time now execute immediately after the grab finishes

o      Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain

·        Scatter the Weak

o      Dark Spheres that have nearly finished casting will now get knocked back once they arrive

o      Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned

·        Unleashed Power

o      Spell shields will now only block a single sphere rather than the entire spell

o      Now also pulls in spheres cast just before the start of Unleashed Power

o      Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed


Tristana

·        Explosive Shot Cast Range now matches her Attack Range (including per level increases from her passive Draw a Bead)

·        Fixed: Rocket Jump now is more reliable when used around terrain

·        Buster Shot mana cost reduced to 100 from 140


Trundle

·        Rabid Bite Mana Cost decreased from 40 to 30

·        Contaminate's cast animation no longer locks Trundle out of using other abilities


Twisted Fate

·        Fixed: Pick a Card now damages wards properly


Items

·        Ward Skins

·        Harrowing Ward skins will be available to unlock in the store in the Ward Skins tab.

o      Unlocking a ward skin allows you to use it in game for the next 7 days.

o      Multiple weeks can be stacked for an individual ward skin.

o      When activated in the store, ward skins cosmetically change both sight and vision wards in-game.

·        Deathfire Grasp

o      No longer grants Cooldown Reduction

o      Active base damage reduced to 15% current Health from 25%

o      Ability Power ratio increased to 5% per 100 Ability Power from 4%

·        Phage

o      Slow duration reduced to 2 seconds from 2.5

o      Slow for ranged attacks reduced to 20% from 30%

·        Trinity Force

o      Slow for ranged attacks reduced to 25% from 35%

·        Frozen Mallet

o      Fixed: Slow duration now correctly lasts for 2.5 seconds instead of 2

·        Hextech Sweeper

o      New Recipe: Amplifying Tome + Kindlegem

o      Total gold cost: 1435 (combine cost: 150)

o      Ability Power reduced from 40 to 25

o      Active effect increased from 6 second duration to 10 seconds.


Co-op vs. AI

·        Cho'gath bot will now increase the damage of Vorpal Spikes when he levels it up.

·        Veigar bot will now appear on intermediate difficulty in Co-op vs AI for all maps.

·        Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby

·        Fixed a bug where Kayle Bot would idle while trying to attack enemy minions

·        Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.


General

·        The Dragon's burning damage will no longer disrupt players from Recalling

·        Game tips and interesting facts will now be displayed on the loading screen and at the start of some matches

·        The mini-scoreboard will no longer block right clicks from issuing champion orders.

·        Item cooldowns will now be displayed in a similar color blue to spell cooldowns.

·        The blue overlay for spells on cooldown has been slightly lightened.

·        Locking the camera on a champion will now persist through that champion's deaths.

·        Added a hotkey for switching between items and gold on the scoreboard.

·        Directed camera algorithms have been improved for Twisted Treeline.

·        API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr"

 



Reacties


Season hotfixes patch by Exlaxl (19-09-2012 14:41:00)

Patch notes

[youtube]http://www.youtube.com/watch?v=O4u21_zBif8[/youtube]

In the upcoming hotfix, we'll be releasing the final balance changes which will set the stage for the Season 2 World Championship next month. Watch the World Championship Hotfix Overview to learn more about the changes to Yorick, Vladimir, Caitlyn, Miss Fortune, Ziggs, Rengar, and the Tribunal !

Anivia

  • Fixed a bug where Glacial Storm's slow was stacking with Flash Frost


Caitlyn
  • Piltover Peacemaker
    • Damage falloff per subsequent target reduced to 10% from 15%
    • Minimum damage increased to 50% from 40%
  • 90 Caliber Net can no longer be cast while rooted

Galio
  • Bulwark is now castable during Idol of Durand

Irelia
  • Bladesurge no longer fails to refresh or grant mana return when killing certain enemies

Jayce
  • Thundering Blow mana cost increased to 40/50/60/70/80 from 40 at all ranks

Maokai
  • Sapling Toss explosion particle can no longer be seen though fog of war

Miss Fortune
  • Strut
    • Out of combat activation time reduced to 5 seconds from 7
    • Ramp up time to reach max speed reduced to 5 seconds from 13
  • Bullet Time
    • Windup time significantly reduced
    • Mana cost reduced to 100 from 150

Nidalee
  • Cougar form attack range increased to 125 from 100

Rengar
  • Rengar can no longer speak his VO lines when he is dead
  • Unseen Predator
    • After leaping, Rengar will now immediately attack the target if it is a Champion
    • Jumping between targets is now smoother
    • Unseen Predator now correctly shows up in death recap
  • Savagery
    • Damage increased to 30/60/90/120/150 from 30/55/80/105/130
    • The attack speed bonus now applies to his first attack after activation
  • Battle Roar
    • No longer has a cast time (can be cast while moving)
    • Ability power ratio reduced to 0.8 from 1
    • Rengar no longer loses his attack command after using Battle Roar
  • Bola Strike
    • Now procs Sheen/Trinity Force/Lich Bane
  • Thrill of the Hunt
    • Movement Speed bonus increased to 20/25/30% from 10/15/20%

Vayne
  • Base movement speed increased to 305 from 300

Vladimir
  • Tides of Blood damage reduced to 60/85/110/135/160 from 60/90/120/150/180

Wukong
  • Crushing Blow now grants an additional 125 Attack Range for the attack
  • Fixed a bug with Crushing Blow that would cause it to cancel when chasing an enemy

Xerath
  • Locus of Power can now be cast while rooted

Yorick
  • Ghoul base movement speed at level 1 reduced to 300 from 350 (Ghouls gain movement speed as Yorick levels and will reach the same max movement speed as before by level 12)
  • Ghouls no longer block pathing for enemies
  • Omen of Pestilence mana cost increased to 55/60/65/70/75 from 40/45/50/55/60

Ziggs
  • Satchel Charge
    • Knockback range on Ziggs has increased
    • Knockup height on enemies has increased
  • Mega Inferno Bomb
    • Secondary damage increased to 80% from 75%

General
  • Blessing of the Lizard Elder damage now displays properly in death recap


Reacties


(Syndra) Mid September Patch Notes by Exlaxl (13-09-2012 14:32:13)
Hieronder de nieuwe patchnotes:

PvP.net 1.67

  • Players may now create up to 20 mastery pages, up from 10.

League of Legends v1.0.0.147

Syndra, the Dark Sovereign
  • Transcendent (Passive) - Spells gain extra effects at max rank.
    • Dark Sphere: Deals bonus damage to champions
    • Force of Will: Increases slowing duration.
    • Scatter the Weak: Spell width increased.
  • Dark Sphere – Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
  • Force of Will – Syndra picks up and throws a minion or Dark Sphere dealing magic damage and slowing the movement speed of enemies.
  • Scatter the Weak – Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
  • Unleashed Power – Syndra bombards an enemy Champion with all of her Dark Spheres.

Graves
  • Riot Graves is now properly flagged as having sunglasses.

Spectator Mode
  • Spectators can now rearrange the display positions of any player on the scoreboard in the bottom-center of the screen by dragging that player’s bar.
  • The scoreboard has been rearranged for easier team comparisons:
    • Champion portraits have been moved to the center of the scoreboard, with minion kills immediately adjacent.
    • Items are now automatically sorted to display more expensive items toward the center of the scoreboard.
  • While drag-scrolling (default: middle mouse click + drag), the camera will now wait to move until the player drags the mouse, rather than automatically moving in the direction of the initial click.
    • E.g. if a player middle-clicks the right side of the screen, the camera will no longer automatically move to the right. Instead, it will move based on where the player drags the mouse.
      • Max scroll speed remains the same and caps out at a drag length equal to the distance between the center and edge of the screen.
    • The mouse cursor will now disappear while drag-scrolling.

New ELO Tiers
  • Season 2 rewards will be earned based on the highest rating achieved between now and the end of the season
  • Click here to view the Season 2 rewards for the various tiers.
  • Ranked rating requirements have been adjusted for Season 2
    • All players and teams who have played enough games to be rated now qualify for at least Bronze tier
    • Added a new Diamond tier above Platinum
  • Each tier now has between four and seven ranks that are achieved at breakpoints of 50 Elo
  • Medals in the summoner profile have been upgraded with completely new art
  • Earning a new rank will visually upgrade the profile medal
  • Added new requirements for Diamond tier to the normal stat medals in the profile

Co-op vs AI
  • Increased the variance in team composition makeups for Coop vs AI.

General
  • The time window for multikills has been increased to 10 seconds from the previous kills as opposed to 8.

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.

________________________________________
Season 2 changes
________________________________________

The Changes:

  • Season 2 rewards will be based on the highest rating you achieve between now and the end of the season. Once you’ve achieved a tier, you’ll have it for good, and playing more games can only help you out. In order to do this, we are resetting Top Rating for all players to their Current Rating and will be using Top Rating to determine end-of-season reward tiers.
  • We’re adding a whole new tier! Diamond will be at the top and the other tiers have expanded so that everyone who becomes ranked will qualify for a tier and the corresponding rewards. Players who joined a team on or after September 1 will also need to win five games with that team to qualify for rewards.
  • We’ve upgraded the medal art on your summoner profile. At each new tier, you’ll unlock an awesome new medal.
  • Tiers will now be subdivided into rating “ranks”. These ranks inform you of how close you are to moving up to the next tier. Moving up a rank also enhances your summoner profile medal.

The Rewards:

Bronze tier:

  • Bronze summoner icon for each queue (3v3 team, 5v5 solo, or 5v5 team) in which you are Bronze tier

Silver tier: 

  • Silver border on the game loading screen
  • Silver summoner icon for each queue in which you are Silver tier

Gold tier: 

  • War Hero Janna skin
  • Gold banner trim in summoner profile
  • Gold border on the game loading screen
  • Gold summoner icon for each queue in which you are Gold tier

Platinum tier: 

  • Platinum forum badge
  • War Hero Janna skin
  • Platinum banner trim in summoner profile
  • Platinum border on the game loading screen
  • Platinum summoner icon for each queue in which you are Platinum tier

Diamond: 

  • Diamond forum badge
  • War Hero Janna skin
  • Diamond banner trim in summoner profile
  • Diamond border on the game loading screen
  • Diamond summoner icon for each queue in which you are Diamond tier

Played in All Queues: achieved a tier in 5v5 solo, 5v5 team, and 3v3 team
Special summoner icon based on the lowest tier achieved in the three queues

You’ll reap your rewards shortly after the end of the season, but be on the lookout for sneak peeks of the skin, badges and other goods in the coming weeks. GLHF!






Reacties


Late August Patch Notes by Exlaxl (30-08-2012 18:14:42)

Hieronder de nieuwe patchnotes ^_^!


http://youtu.be/WPRAcC88POk


PvP.net 1.66

  • You can now disable notifications by using the new “Notification Suppression” feature in the Options menu

League of Legends v1.0.0.146

Akali
  • Mark of the Assassin
    • Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive

Alistar
  • General
    • Base Movement Speed reduced to 300 from 305
  • Headbutt
    • Cast range reduced to 600 from 650

Corki
  • Hextech Shrapnel Shells
    • No longer benefits from critical strikes
  • Valkyrie
    • Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12
  • Missile Barrage
    • Charge time for missiles increased to 12 seconds from 10

Diana
  • General
    • Base Health Regen reduced to 7 from 10
    • Updated model and splash art for Dark Valkyrie Diana
  • Crescent Strike
    • Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
    • Ability Power ratio reduced to 0.7 from 0.8
  • Pale Cascade
    • Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84
  • Lunar Rush
    • Cooldown increased to 25/20/15 seconds from 20/16/12

Evelynn
  • Shadow Walk
    • Detection radius reduced to 700 from 750
  • Hate Spike
    • Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
  • Dark Frenzy
    • While active, Evelynn now ignores unit collision
    • Cooldown reduced to 15 seconds from 20
  • Ravage
    • Cast range increased to 225 from 185
  • Agony's Embrace
    • Cooldown reduced to 120/90/60 seconds from 120/100/80

Ezreal
  • Mystic Shot
    • Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50
  • Essence Flux
    • Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
    • Ability Power ratio increased to 0.8 from 0.7
    • Width reduced to 80 from 120

Gragas
  • Body Slam
    • Charge speed reduced to 900 from 1050
    • Mana cost increased to 75 from 50
  • Explosive Cask
    • Cooldown increased to 100/90/80 seconds from 90/75/60

Graves
  • General
    • Base Attack Speed reduced to 0.625 from 0.638
  • Quickdraw
    • Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%

Jarvan IV
  • Demacian Standard
    • When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location

Karthus
  • Wall of Pain
    • No longer reduces Armor
    • Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35

Katarina
  • Voracity
    • Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
  • Bouncing Blade
    • Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
    • Ability Power Ratio decreased to 0.45 from 0.5
    • Mark detonation Ability Power ratio reduced to 0.15 from 0.2
  • Sinister Steel
    • Ability Power Ratio decreased to 0.25 from 0.3
  • Shunpo
    • Damage increased to 60/85/110/135/160 from 40/70/100/130/160
    • Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
    • Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)

Mordekaiser
  • Increased the size of his model

Nunu
  • Ice Blast
    • Slow duration reduced to 3 seconds from 4

Rengar
  • Unseen Predator
    • Now leaps directly on top of the target instead of slightly behind them
  • Bola Strike
    • Fixed: Bola Strike will no longer fail to cast

Shen
  • Shadow Dash
    • Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8

Teemo
  • Toxic Shot
    • Fixed: Poison damage now works correctly at higher Attack Speeds

Twitch
  • Expunge
    • Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
    • Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
  • Spray and Pray
    • Reduced cast frame to make his attacks more responsive

Warwick
  • Fixed: Warwick's passive now has a buff icon, and will work properly on consecutive hits

Items
  • Abyssal Scepter
    • Aura range reduced to 600 from 1000
  • The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle's Lantern, Vision Ward, and Sight Ward
  • The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee's Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel's Staff, and Manamune
  • Fixed: Wards no longer list that they have 20 Attack Damage

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.


Reacties


Jayce Patch notes by Exlaxl (09-07-2012 18:18:30)

Hieronder de nieuwe patchnotes ^_^!


New Skins in the Store

  • Full Metal Jayce

League of Legends v1.0.0.142

Ahri
  • Fixed: Essence Theft will no longer occasionally allow Ahri to spell vamp off more than one spell
  • Fixed: Spirit Rush's damage now matches the tooltip

Akali
  • Crescent Slash
    • Energy cost reduced to 60/55/50/45/40 from 60 at all ranks
    • Now activates Mark of the Assassin's secondary damage

Alistar
  • Trample
    • Damage reduced to 7-24 from 10-27
  • Triumphant Roar
    • Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80

Anivia
  • Fixed: Assists are now properly granted when successfully reverting Anivia to her Rebirth egg form

Ashe
  • Fixed: Hawkshot now displays the correct buff icon

Caitlyn
  • Cast time of 90 Caliber Net has been reduced
  • Ace in the Hole
    • Range increased to 2000/2500/3000 from 1900/2050/2200
    • Channel time reduced to 1 second from 1.25 seconds

Darius
  • Fixed: Noxian Guillotine's cooldown no longer refreshes upon killing Champion clones (e.g. Shaco's Hallucinate)

Dr. Mundo
  • Fixed: Burning Agony can now be turned off at low amounts of health
  • Fixed: Masochism no longer stops Dr. Mundo from using additional attack animations

Fiora
  • Blade Waltz
    • Cooldown reduced to 130/120/110 from 150/130/110

Gragas
  • Base Health increased to 523 from 493
  • Armor per level increased to 3.6 from 2.7
  • Body Slam
    • Charge speed increased to 1050 at all ranks from 650/750/850/950/1050
    • Mana cost reduced to 50 at all ranks from 50/55/60/65/70

Janna
  • Zephyr
    • Passive Movement Speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%
    • Slow duration reduced to 3 seconds from 4 seconds
  • Monsoon
    • Cooldown increased at earlier ranks to 150/135/120 seconds from 120 seconds at all ranks

Karthus
  • Requiem
    • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Kennen
  • Attack Range reduced to 550 from 575
  • Attack animations are now more responsive

Kog'Maw
  • Living Artillery
    • Additional cost stack maximum increased to 10 from 5 (max Mana cost increased to 400 from 200)

LeBlanc
  • Sigil of Silence missile speed increased to 2000 from 1400
  • Distortion
    • Cooldown reduced to 18/16/14/12/10 seconds from 20/18/16/14/12
    • Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa

Lux
  • Base Mana Regen per 5 seconds increased to 6.6 from 5.6
  • Light Binding
    • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
  • Finales Funkeln
    • Mana cost reduced to 100 at all ranks from 100/150/200
    • Cast range now displays on the mini-map

Miss Fortune
  • Double Up
    • Range increased to better match her attack range
  • Make It Rain
    • Slow increased to 20/28/36/44/52% from 20/25/30/35/40%
    • Mana cost reduced to 80 at all ranks from 80/85/90/95/100

Morgana
  • Fixed: Tormented Soil continues dealing damage if Morgana dies

Nautilus
  • Dredge Line
    • Damage reduced at earlier ranks to 60/105/150/195/240 from 80/120/160/200/240
    • Cooldown increased at earlier ranks to 18/16/14/12/10 seconds from 14/13/12/11/10 seconds
  • Depth Charge
    • Primary target damage reduced at earlier ranks to 200/325/450 from 250/350/450
    • Cooldown increased at earlier ranks to 140/110/80 seconds from 120/100/80 seconds

Nunu
  • Visionary
    • Attacks required to activate reduced to 5 from 7
  • Consume
    • Damage increased to 500/600/700/800/900 from 400/525/650/775/900
    • Damage dealt to Dragon and Baron increased to 100% from 50%
    • Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10 seconds
  • Absolute Zero
    • Minimum damage if interrupted increased to 12.5% from 0%
    • Maximum damage if interrupted increased to 87% from 70%

Orianna
  • Global spell cooldown reduced to 0.15 seconds from 0.5
  • Clockwork Windup
    • Base damage adjusted to 10-50 from 5-30
    • Damage amplification per stack increased to 20% from 15%
    • Maximum stacks reduced to 2 from 3
    • Ability Power ratio reduced to 0.15 from 0.2
  • Command: Attack
    • Missile speed reduced to 1200 from 1275
    • Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds
    • Damage reduced to 60/90/120/150/180 from 60/100/140/180/220
    • Ability Power ratio reduced to 0.4 from 0.6
    • The Ball now responds faster to Dissonance and Shockwave commands
  • Command: Dissonance Ability Power increased to 0.7 from 0.5
  • Command: Protect
    • Cast range increased by 100
    • Ball leash range is increased by 100 when attached to an allied Champion
    • The Ball will now respond faster to Dissonance and Shockwave commands
  • Command: Shockwave
    • Cast time increased to 0.5 seconds from 0.4
    • Fixed: Shockwave no longer stuns units for longer than the duration of the movement
    • If the Ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready

Rammus
  • Powerball
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
  • Reduced the spell casting and movement delay after collision
  • Defensive Ball Curl mana cost reduced to 40 from 50

Sejuani
  • Fixed: Sejuani's run animation now changes according to her movement speed

Shen
  • Stand United
    • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Singed
  • Singed now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

Sona
  • Hymn of Valor
    • Mana cost reduced at earlier ranks to 45/50/55/60/65 from 65 at all ranks
    • Champion prioritization range slightly increased to better match her attack range

Soraka
  • Astral Blessing
    • Armor buff duration reduced to 3 seconds from 5 seconds
  • Wish
    • Cooldown increased to 160/145/130 seconds from 120/110/100

Veigar
  • Fixed: Veigar no longer gains Baleful Strike's Champion kill bonus when killing Champion clones (e.g. Shaco's Hallucinate)

Xerath
  • Locus of Power
    • Magic Penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%
  • Mage Chains
    • Missile speed increased to 2100 from 1700
    • Ability Power ratio increased to 0.8 from 0.7

Ziggs
  • Bouncing Bomb
    • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100

Zilean
  • Fixed: Chrono Shift now grant assists even if the target does not revive

Items
  • Hovering over items with auras or actives now shows their effect radius
  • Athene's Unholy Grail
    • Ability Power increased to 90 from 80
    • Magic Resist increased to 40 from 36
  • Ionic Spark
    • Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2100 from 2300)
    • Chain lightning damage increased to 125 from 110
  • Quicksilver Sash
    • Combine gold cost increased to 900 from 700
    • Magic Resist reduced to 48 from 56
  • Pickaxe, Cloth Armor, Dagger, and Null Magic Mantle now properly display missing item build paths

Summoner Spells
  • Ignite
    • No longer useable on minions (still useable on jungle monsters)

Co-op vs. AI
  • Bots are now more likely to use abilities while retreating
  • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets
  • Fixed: Bots no longer forget they are being chased
  • Fixed: Malzahar Bot no longer occasionally cancels Nether Grasp
  • Re-enabled Alistar Bot

General
  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns
  • Dragon and Baron kills will now have a chat message and kill callout if your team gets the kill or sees them die
  • Spectators will now hear callouts indicating which team kills Dragon and Baron
  • Updated tool tips for Caitlyn, Graves, Janna, Kog'maw, Soraka, and Vayne
  • Champion-only targeting and pet control keys are now bindable
  • The Proving Grounds
    • Removed Nexus Turret health regeneration
    • Death timer scaling adjusted to an additional second every 60 seconds after 24 minute from an additional second every 90 seconds after 24 minutes
  • Fixed: The Improved Recall mastery no longer causes the recall sound to keep playing even after the player cancels the spell
  • Fixed: Recall particles no longer appear on Champions as they come out of Fog-of-War
  • Fixed a bug with Ezreal’s Mystic Shot range at different levels.
  • Dominion Nexus Crystal now displays over the shrine in Dominion
  • Fixed a bug where Twisted Fate’s Jack of Hearts name did not display properly during loading.
  • Fixed a typo in the Air Client for Gangplank’s Raise Morale


Reacties


Jayce Patch notes by Exlaxl (09-07-2012 18:15:45)

Hieronder de nieuwe patchnotes ^_^!


New Skins in the Store

  • Full Metal Jayce

League of Legends v1.0.0.142

Ahri
  • Fixed: Essence Theft will no longer occasionally allow Ahri to spell vamp off more than one spell
  • Fixed: Spirit Rush's damage now matches the tooltip

Akali
  • Crescent Slash
    • Energy cost reduced to 60/55/50/45/40 from 60 at all ranks
    • Now activates Mark of the Assassin's secondary damage

Alistar
  • Trample
    • Damage reduced to 7-24 from 10-27
  • Triumphant Roar
    • Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80

Anivia
  • Fixed: Assists are now properly granted when successfully reverting Anivia to her Rebirth egg form

Ashe
  • Fixed: Hawkshot now displays the correct buff icon

Caitlyn
  • Cast time of 90 Caliber Net has been reduced
  • Ace in the Hole
    • Range increased to 2000/2500/3000 from 1900/2050/2200
    • Channel time reduced to 1 second from 1.25 seconds

Darius
  • Fixed: Noxian Guillotine's cooldown no longer refreshes upon killing Champion clones (e.g. Shaco's Hallucinate)

Dr. Mundo
  • Fixed: Burning Agony can now be turned off at low amounts of health
  • Fixed: Masochism no longer stops Dr. Mundo from using additional attack animations

Fiora
  • Blade Waltz
    • Cooldown reduced to 130/120/110 from 150/130/110

Gragas
  • Base Health increased to 523 from 493
  • Armor per level increased to 3.6 from 2.7
  • Body Slam
    • Charge speed increased to 1050 at all ranks from 650/750/850/950/1050
    • Mana cost reduced to 50 at all ranks from 50/55/60/65/70

Janna
  • Zephyr
    • Passive Movement Speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%
    • Slow duration reduced to 3 seconds from 4 seconds
  • Monsoon
    • Cooldown increased at earlier ranks to 150/135/120 seconds from 120 seconds at all ranks

Karthus
  • Requiem
    • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Kennen
  • Attack Range reduced to 550 from 575
  • Attack animations are now more responsive

Kog'Maw
  • Living Artillery
    • Additional cost stack maximum increased to 10 from 5 (max Mana cost increased to 400 from 200)

LeBlanc
  • Sigil of Silence missile speed increased to 2000 from 1400
  • Distortion
    • Cooldown reduced to 18/16/14/12/10 seconds from 20/18/16/14/12
    • Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa

Lux
  • Base Mana Regen per 5 seconds increased to 6.6 from 5.6
  • Light Binding
    • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
  • Finales Funkeln
    • Mana cost reduced to 100 at all ranks from 100/150/200
    • Cast range now displays on the mini-map

Miss Fortune
  • Double Up
    • Range increased to better match her attack range
  • Make It Rain
    • Slow increased to 20/28/36/44/52% from 20/25/30/35/40%
    • Mana cost reduced to 80 at all ranks from 80/85/90/95/100

Morgana
  • Fixed: Tormented Soil continues dealing damage if Morgana dies

Nautilus
  • Dredge Line
    • Damage reduced at earlier ranks to 60/105/150/195/240 from 80/120/160/200/240
    • Cooldown increased at earlier ranks to 18/16/14/12/10 seconds from 14/13/12/11/10 seconds
  • Depth Charge
    • Primary target damage reduced at earlier ranks to 200/325/450 from 250/350/450
    • Cooldown increased at earlier ranks to 140/110/80 seconds from 120/100/80 seconds

Nunu
  • Visionary
    • Attacks required to activate reduced to 5 from 7
  • Consume
    • Damage increased to 500/600/700/800/900 from 400/525/650/775/900
    • Damage dealt to Dragon and Baron increased to 100% from 50%
    • Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10 seconds
  • Absolute Zero
    • Minimum damage if interrupted increased to 12.5% from 0%
    • Maximum damage if interrupted increased to 87% from 70%

Orianna
  • Global spell cooldown reduced to 0.15 seconds from 0.5
  • Clockwork Windup
    • Base damage adjusted to 10-50 from 5-30
    • Damage amplification per stack increased to 20% from 15%
    • Maximum stacks reduced to 2 from 3
    • Ability Power ratio reduced to 0.15 from 0.2
  • Command: Attack
    • Missile speed reduced to 1200 from 1275
    • Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds
    • Damage reduced to 60/90/120/150/180 from 60/100/140/180/220
    • Ability Power ratio reduced to 0.4 from 0.6
    • The Ball now responds faster to Dissonance and Shockwave commands
  • Command: Dissonance Ability Power increased to 0.7 from 0.5
  • Command: Protect
    • Cast range increased by 100
    • Ball leash range is increased by 100 when attached to an allied Champion
    • The Ball will now respond faster to Dissonance and Shockwave commands
  • Command: Shockwave
    • Cast time increased to 0.5 seconds from 0.4
    • Fixed: Shockwave no longer stuns units for longer than the duration of the movement
    • If the Ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready

Rammus
  • Powerball
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
  • Reduced the spell casting and movement delay after collision
  • Defensive Ball Curl mana cost reduced to 40 from 50

Sejuani
  • Fixed: Sejuani's run animation now changes according to her movement speed

Shen
  • Stand United
    • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Singed
  • Singed now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

Sona
  • Hymn of Valor
    • Mana cost reduced at earlier ranks to 45/50/55/60/65 from 65 at all ranks
    • Champion prioritization range slightly increased to better match her attack range

Soraka
  • Astral Blessing
    • Armor buff duration reduced to 3 seconds from 5 seconds
  • Wish
    • Cooldown increased to 160/145/130 seconds from 120/110/100

Veigar
  • Fixed: Veigar no longer gains Baleful Strike's Champion kill bonus when killing Champion clones (e.g. Shaco's Hallucinate)

Xerath
  • Locus of Power
    • Magic Penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%
  • Mage Chains
    • Missile speed increased to 2100 from 1700
    • Ability Power ratio increased to 0.8 from 0.7

Ziggs
  • Bouncing Bomb
    • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100

Zilean
  • Fixed: Chrono Shift now grant assists even if the target does not revive

Items
  • Hovering over items with auras or actives now shows their effect radius
  • Athene's Unholy Grail
    • Ability Power increased to 90 from 80
    • Magic Resist increased to 40 from 36
  • Ionic Spark
    • Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2100 from 2300)
    • Chain lightning damage increased to 125 from 110
  • Quicksilver Sash
    • Combine gold cost increased to 900 from 700
    • Magic Resist reduced to 48 from 56
  • Pickaxe, Cloth Armor, Dagger, and Null Magic Mantle now properly display missing item build paths

Summoner Spells
  • Ignite
    • No longer useable on minions (still useable on jungle monsters)

Co-op vs. AI
  • Bots are now more likely to use abilities while retreating
  • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets
  • Fixed: Bots no longer forget they are being chased
  • Fixed: Malzahar Bot no longer occasionally cancels Nether Grasp
  • Re-enabled Alistar Bot

General
  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns
  • Dragon and Baron kills will now have a chat message and kill callout if your team gets the kill or sees them die
  • Spectators will now hear callouts indicating which team kills Dragon and Baron
  • Updated tool tips for Caitlyn, Graves, Janna, Kog'maw, Soraka, and Vayne
  • Champion-only targeting and pet control keys are now bindable
  • The Proving Grounds
    • Removed Nexus Turret health regeneration
    • Death timer scaling adjusted to an additional second every 60 seconds after 24 minute from an additional second every 90 seconds after 24 minutes
  • Fixed: The Improved Recall mastery no longer causes the recall sound to keep playing even after the player cancels the spell
  • Fixed: Recall particles no longer appear on Champions as they come out of Fog-of-War
  • Fixed a bug with Ezreal’s Mystic Shot range at different levels.
  • Dominion Nexus Crystal now displays over the shrine in Dominion
  • Fixed a bug where Twisted Fate’s Jack of Hearts name did not display properly during loading.
  • Fixed a typo in the Air Client for Gangplank’s Raise Morale


Reacties


29 July Patch (Pulsefire Ezreal) by Exlaxl (29-06-2012 18:10:43)

Hieronder de nieuwe patchnotes ^_^!


PvP.net v1.61

  • Players can now earn unlimited rewards per day in Co-op vs. AI. After 180 minutes, rewards continue to be earned at 75% the normal rate.
  • Custom games now have a separate pool of 120 daily reward minutes that is no longer shared with Co-op vs. AI.
    • Only applies to Summoners level 15+. Lower level Summoners earn unlimited rewards per day.
  • Updated the IP reward formula for Co-op vs. AI:
    • Games of medium to long length will yield larger rewards
    • Games of short length will yield smaller rewards
      • On Summoner's Rift, "short" is generally less than 24 minutes
      • On The Crystal Scar, "short" is generally less than 12 minutes
    • Players should see an increase in IP reward per game so long as they aren't quickly steamrolling the bots
  • The Tournament Draft Custom Game mode will now allow Summoners to pause the game
  • Dodging a Ranked Game will no longer result in loss of Elo but the time before you can join any queue again has greatly increased
  • Adjusted the way Elo is handled for newly formed ranked teams; many new teams will see their Elo increase as a result.
  • Normal Draft Mode (Please note that these additions were incorrectly stated in the Darius patch notes)
    • Normal draft has changed so that premade groups are not prioritized over solo players
      • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team
      • If a solo player is not team captain, the player will be given a random slot in the pick order
      • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain
  • A feedback sound now plays when spending mastery points

League of Legends v1.0.0.141

Annie
  • Summon: Tibbers
    • Reactivating 'Summon: Tibbers' while the Bear is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Caitlyn
  • Yordle Snap Trap now properly ignores unit collision when placed

Corki
  • Missile Barrage
    • Missile Barrage's area of effect and particle are now properly centered around the point of impact
    • Missile Barrage's spell icon is now tinted when 'The Big One' is ready

Mordekaiser
  • Children of the Grave
    • Reactivating 'Children of the Grave' while the Ghost is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Nidalee
  • If Pounce's movement extends past Nidalee's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)

Riven
  • If Broken Wings' movement extends past Riven's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)

Rumble
  • Rumble now has a marker at 50 Heat to denote when he has reached the Danger Zone
  • Flamespitter is now more responsive especially while moving and turning
  • Electro-Harpoon now has a swirling icon overlay and a slight icon shift to denote the second shot

Shaco
  • Hallucinate
    • Reactivating 'Hallucinate' while the Clone is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Soraka
  • Fixed a bug where Wish would sometimes not grant assists

Tristana
  • Fixed a bug with Explosive Shot's passive not working correctly with Madred's Razors and Wriggle's Lantern

Warwick
  • Blood Scent
    • Warwick will now immediately gain the bonus of Blood Scent if he reduces a target’s health below 50%
    • Warwick will now immediately gain the bonus of Blood Scent when it is activated

Veigar
  • Event Horizon will now always correctly stun enemies who use dash abilities to pass through it

Viktor
  • Tuned Death Ray travel speeds and hitbox precision, especially when cast near walls
  • Fixed an issue where Chaos Storm could sometimes be cast twice

Yorick
  • Omen of Death
    • Reactivating 'Omen of Death' while the Ghoul is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Items
  • Mana Potion gold cost reduced to 35 from 40

Co-op vs. AI
  • Added Alistar Bot and Dr. Mundo Bot
  • Intermediate bots will now sell their Doran's items to buy an additional item after completing their builds
  • Beginner bots will no longer purchase elixirs
  • Updated several bots' item builds

General
  • Summoner’s Rift (Winter) has been disabled
  • Updated the Item Shop to display 8 build options for items, increased from 6
  • Circle portraits are now correctly aligned with team colored outlines during announcements
  • There is now new messaging to inform players that leaving games can result in temporary bans in League of Legends
  • Neutral Minion Camps now have new icons on the Minimap
  • Champions that have died now display an icon on the Minimap
  • Updated several Champion art assets including splash art and icons for various Akali, Alistar, Amumu, Caitlyn, Mundo, Jax, Renekton, Tristana, Teemo, Twisted Fate, Warwick, Xin Zhao, and Pantheon skins
  • Fixed several missing particles for various Champions


Reacties


Patchnotes Draven by Exlaxl (07-06-2012 18:16:12)
Hieronder de nieuwe patch notes!


New Skin in the Store

  • Soul Reaver Draven

League of Legends v1.0.0.140

Draven, the Glorious Executioner
  • Wicked Blades (Passive) - Draven's Critical Strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not Critically Strike.
  • Spinning Axe - Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
  • Blood Rush - Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
  • Stand Aside - Draven deals physical damage by throwing his axes, knocking aside and slowing his targets.
  • Whirling Death (Ultimate) - Draven hurls two massive axes dealing physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in the flight to cause it to return early. Deals less damage for each unit it hits and resets when the axes reverse direction.

Ahri
  • Fox-Fire
    • Damage reduced at later ranks to 40/65/90/115/140 from 40/70/100/130/160
    • Ability Power ratio increased to 0.4 from 0.375
  • Spirit Rush
    • Damage reduced to 85/125/165 from 100/140/180
    • Ability Power ratio increased to 0.35 from 0.3

Amumu
  • Fixed a bug that caused players to hear Sad Robot Amumu's voice across the map

Darius
  • Hemorrhage (Passive) bonus Attack Damage ratio reduced to 0.3 from 0.4
  • Noxian Guillotine will now only refresh its cooldown when it deals the killing blow
  • Apprehend pre-pull animation modified to be more readable for enemy Champion
  • Fixed a bug with Hemorrhage applying Rylai's Crystal Scepter slow and Spell Vamp effects

Ezreal
  • Essence Flux Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100
  • Trueshot Barrage Mana cost reduced to 100 from 150

Galio
  • Resolute Smite Ability Power ratio reduced to 0.6 from 0.7

Graves
  • Buckshot
    • Damage reduced at later ranks to 60/95/130/165/200 from 60/105/150/195/240
    • Damage per extra bullet increased to 35% from 25%
  • Smoke Screen duration reduced to 4 seconds from 5 seconds

Jax
  • Empower damage reduced at later ranks to 40/75/110/145/180 from 40/85/130/175/220

Kog'Maw
  • Living Artillery damage bonus to Champions reduced to 125% from 150%

Nautilus
  • Titan's Wrath damage reduced at later ranks to 30/55/80/105/130 from 30/60/90/120/150

Nocturne
  • Umbra Blades healing amount per target hit adjusted to 10/18/26 from 15/20/25

Nunu
  • Fixed a bug where Absolute Zero was revealing Nunu when cast from brush

Renekton
  • Slice and Dice Armor reduction increased at later ranks to 15/20/25/30/35% from 15/17.5/20/22.5/25%

Shen
  • Ki Strike cooldown increased to 9 seconds from 8 seconds

Swain
  • Basic Attack range increased to 500 from 480
  • Decrepify
    • Range increased to 625 from 600
    • Slow increased at later ranks to 20/25/30/35/40% from 20/23/26/29/32%
  • Ravenous Flock cooldown reduced to 8 seconds from 10 seconds

Urgot
  • Terror Capacitor shield health reduced at later ranks to 80/130/180/230/280 from 80/140/200/260/320
  • Hyper-Kinetic Position Reverser Armor and Magic Resist bonus reduced to 60/90/120 from 80/105/130


Reacties


Jungle Tier List + Patchnotes Darius by Exlaxl (24-05-2012 12:13:54)

Dikgedrukte namen zijn omhoog of omlaag geplaatst.

Tier 1 – Lee Sin, Udyr, Dr. Mundo, Skarner, Nocturne, Jarvan IV, Maokai, Nautilus, Trundle, Alistar, Riven, Shyvana, Shaco, Malphite, Amumu, Cho`Gath, Olaf
Tier 2 – Hecarim, Gangplank, Volibear, Master Yi, Warwick, Shen, Jax, Rammus, Sejuani, Xin Zhao, Fiddlesticks, Darius, Wukong, Nunu, Tryndamere
Tier 3 – Kayle, Gragas, Twitch, Fizz, Galio, Renekton, Rumble, Fiora, Pantheon, Singed, Twisted Fate, Janna, Blitzcrank, Kennen, Taric, Sion, Ezreal, Soraka, Karthus, Cassiopeia, Lulu, Ziggs, Leona, Heimerdinger, Brand, Yorick, Eve
Tier 4 – Caitlyn, Corki, Veigar, Poppy, Karma, Nasus, Irelia, Malzahar, Sivir, Akali
Tier 5 – Viktor, Mordekaiser, Graves, Varus, Orianna, Garen, Ahri, Talon, Annie, Urgot, Kog Maw, Ashe, Sona

Patchnotes (Visual):

New Skins in the Store

  • Lord Darius
  • Blackthorn Morgana
  • Tyrant Swain

PvP.net v1.60

  • Normal Draft Mode
    • Normal draft has changed so that premade groups are not prioritized over solo players
      • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team
      • If a solo player is not team captain, the player will be given a random slot in the pick order
      • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain
  • Ranked Solo/Duo Queue
    • The Free to Play rotation has been removed from Ranked Solo/Duo Queue
    • Unlocked Champions that appear on the Free to Play rotation will still be playable
  • You may now rename your buddy groups by double-clicking the name of the group
  • Fixed a bug where some buddies would appear to be level 0 with no information
  • Fixed a bug where the sound at the end of Champion select would play too loudly
  • Fixed a bug where swap offers in Champion select would persist into your next game

League of Legends v1.0.0.140
Darius, the Hand of Noxus

  • Hemorrhage (Passive) - Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.
  • Decimate - Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft.
  • Crippling Strike - Darius's next attack severs a crucial artery. As the target bleeds out, their movement and attack speeds are slowed. Crippling Strike's cooldown is lower the more bloodied the target.
  • Apprehend - Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
  • Noxian Guillotine (Ultimate) - Darius leaps to an enemy Champion and strikes a lethal blow, dealing true damage. This damage increases for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed.

Ashe

  • Ashe's art update
    • New model for Classic Ashe
    • Updated and improved models for Woad Ashe, Shewood Ashe, Frelijord Ashe and Queen Ashe
    • All new animations and updated VFX for base and skins
    • Updated splash art
  • Hawkshot now displays total gold retrieved by the skill in the tooltip
  • Adjusted Frost Shot's projectile speed to match the basic attack projectile speed
  • Fixed a bug where Frost Shot's attack frame was slower than the basic attack

Caitlyn

  • Fixed a bug where Caitlyn would appear to attack during Ace in the Hole

Cho'Gath

  • Rupture
    • Added red/green rings to indicate which targets will be affected
    • Launch delay reduced to 0.65 seconds from 0.7 seconds

Dr. Mundo

  • Sadism now returns 40/50/60% of Mundo's health instead of 40/55/70%

Fiddlesticks

  • Dark Wind now deals 50% increased damage to minions

Fizz

  • Fixed a bug where Playful / Trickster would prevent Fizz from casting spells for longer than intended

Gangplank

  • Parrrley now displays total gold earned by the skill in the tooltip

Hecarim

  • Rampage damage to minions increased to 66% from 50%
  • Devastating Charge now requires less distance traveled to get the full effect

Lulu

  • Glitterlance
    • Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280
    • Ability power ratio reduced to 0.5 from 0.6

Malphite

  • Health per level increased to 90 from 82
  • Increased Malphite's travel speed during Unstoppable Force

Morgana

  • Soul Siphon Spell Vamp reduced to 10/15/20% from 10/20/30%

Nautilus

  • Fixed a bug where Riptide would continue to deal full damage on subsequent hits to slow immune targets

Renekton

  • Cull the Meek's fury-enhanced swipe trail is now properly red

Twisted Fate

  • Loaded Dice will now show total gold earned by the skill on a per-unit basis on the buff tooltip

Xin Zhao

  • Fixed a bug where Three Talon Strike did not take Critical Damage modifiers into account

Items

  • New item: Athene's Unholy Grail
    • 80 Ability Power
    • 36 Magic Resist
    • 15 mana regeneration per 5 seconds
    • 15% cooldown reduction
    • Unique Passive: Restores 12% of your max mana on kill/assist and increases your mana regeneration by 1% per 1% mana missing
  • Phantom Dancer movement speed reduced to 12% from 15%
  • Zeal movement speed reduced to 6% from 8%

Summoner's Rift Graphics Updated:

  • New textures across the entirety of Summoner’s Rift
  • Changes to the color palette to differentiate the upper and lower jungles from one another
  • A new shopkeeper has arrived to service all your Champion’s item purchases
  • New animations on many monsters including the Ancient Golem, the Lizard Elder, and Baron Nashor
  • HUD now displays the number of creeps you have killed
  • Minimap has improved so that map icons and player icons display more clearly
  • Significantly improved game performance on low end machines and at lower quality settings
  • Improved the visual quality of the in-game HUD

Co-op vs. AI

  • Bots will no longer kill themselves by chasing enemies onto the summoning platform
  • Fixed a bug where Shen Bot did not learn all of his abilities
  • Fixed a bug where Ashe Bot would occasionally get stuck toggling Frost Shot repeatedly
  • Fixed a bug where Bots would use Cleanse on knockup, and knockback abilities

Spectator Mode

  • Spectators can now view the spectator UI and use Timeshift controls after the game has ended
  • Spectator Mode will now run at full speed when alt tabbed in windowed or borderless mode
  • The mouse cursor will now hide in spectator mode after a period of inactivity
  • The spectator HUD will now remember chat visibility settings between games
  • Significantly reduced CPU usage of the Featured Games module
  • Improved the algorithm for selecting Featured Games to include more Normal and Ranked Team games with extremely skilled players
  • [EU ONLY] Featured Games will now pull more evenly from top level games in both EUW and EUNE
  • Fixed a bug that caused Featured Games to occasionally show completed games
  • Fixed a bug where fast forwarding up to live could break spectator mode
  • Fixed a bug that could cause Directed Camera to miss kills in some situations

General

  • Towers will now alert you with a tone and a particle when you are being targeted
  • Added a confirmation dialog for the quit button in champion select for Custom Games
  • Improved responsiveness of input when Hard Crowd Control effects (such as Stun, Fear, etc) end
  • Improved particle scaling on characters like Dragon or Baron Nashor
  • Fixed a bug where players could not spam emotes to their heart's content
  • Fixed a bug where units would remain highlighted after death
  • Fixed a bug where inputs made while the shop is open would translate onto the battlefield (unintentional pings, pathing, etc)


Reacties


Match inplan support! by Jeffroiscool (21-01-2012 17:24:37)
Sinds gisteren waren er al wat enige aanpassingen op de site te zien.
Vandaag heb ik dit stevig uitgebreid door edit support te schrijven en leave/delete. Spectator support etc. Toe te voegen.

Ook wil ik melden dat mensen zich kunnen aanmelden bij mij als ze nieuwsberichten zouden willen schrijven op deze site! :)


Reacties


Clansupport by Jeffroiscool (15-12-2011 14:09:47)
Hallo allemaal!
Vandaag heb ik clansupport toegevoegd aan de site. 
Heeft even geduurd maar dan heb je ook wat :)

Laat me weten wat je er van vind!

~Jeffro~


Reacties


Twitch/Justin.tv Support! by Jeffroiscool (12-11-2011 2:10:53)
Hallo allemaal, 

Het is een tijdje geleden maar ik heb zojuist Twitch.tv/Justin.tv support ingebouwd voor de livestreams. 

Dit omdat de own3d videos al een ruime tijd bij mij gewoon weigeren te recorden, zelfs met support ben ik maar overgestapt naar Twitch.tv en ik moet zeggen. 

Werkt heerlijk :)

~Jeffro


Reacties




© Thanks to Jeffro & SaphuA 2011 - 2012