(Syndra) Mid September Patch Notes by Exlaxl (13-09-2012 14:32:13)
Hieronder de nieuwe patchnotes:

PvP.net 1.67

  • Players may now create up to 20 mastery pages, up from 10.

League of Legends v1.0.0.147

Syndra, the Dark Sovereign
  • Transcendent (Passive) - Spells gain extra effects at max rank.
    • Dark Sphere: Deals bonus damage to champions
    • Force of Will: Increases slowing duration.
    • Scatter the Weak: Spell width increased.
  • Dark Sphere – Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
  • Force of Will – Syndra picks up and throws a minion or Dark Sphere dealing magic damage and slowing the movement speed of enemies.
  • Scatter the Weak – Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
  • Unleashed Power – Syndra bombards an enemy Champion with all of her Dark Spheres.

Graves
  • Riot Graves is now properly flagged as having sunglasses.

Spectator Mode
  • Spectators can now rearrange the display positions of any player on the scoreboard in the bottom-center of the screen by dragging that player’s bar.
  • The scoreboard has been rearranged for easier team comparisons:
    • Champion portraits have been moved to the center of the scoreboard, with minion kills immediately adjacent.
    • Items are now automatically sorted to display more expensive items toward the center of the scoreboard.
  • While drag-scrolling (default: middle mouse click + drag), the camera will now wait to move until the player drags the mouse, rather than automatically moving in the direction of the initial click.
    • E.g. if a player middle-clicks the right side of the screen, the camera will no longer automatically move to the right. Instead, it will move based on where the player drags the mouse.
      • Max scroll speed remains the same and caps out at a drag length equal to the distance between the center and edge of the screen.
    • The mouse cursor will now disappear while drag-scrolling.

New ELO Tiers
  • Season 2 rewards will be earned based on the highest rating achieved between now and the end of the season
  • Click here to view the Season 2 rewards for the various tiers.
  • Ranked rating requirements have been adjusted for Season 2
    • All players and teams who have played enough games to be rated now qualify for at least Bronze tier
    • Added a new Diamond tier above Platinum
  • Each tier now has between four and seven ranks that are achieved at breakpoints of 50 Elo
  • Medals in the summoner profile have been upgraded with completely new art
  • Earning a new rank will visually upgrade the profile medal
  • Added new requirements for Diamond tier to the normal stat medals in the profile

Co-op vs AI
  • Increased the variance in team composition makeups for Coop vs AI.

General
  • The time window for multikills has been increased to 10 seconds from the previous kills as opposed to 8.

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.

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Season 2 changes
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The Changes:

  • Season 2 rewards will be based on the highest rating you achieve between now and the end of the season. Once you’ve achieved a tier, you’ll have it for good, and playing more games can only help you out. In order to do this, we are resetting Top Rating for all players to their Current Rating and will be using Top Rating to determine end-of-season reward tiers.
  • We’re adding a whole new tier! Diamond will be at the top and the other tiers have expanded so that everyone who becomes ranked will qualify for a tier and the corresponding rewards. Players who joined a team on or after September 1 will also need to win five games with that team to qualify for rewards.
  • We’ve upgraded the medal art on your summoner profile. At each new tier, you’ll unlock an awesome new medal.
  • Tiers will now be subdivided into rating “ranks”. These ranks inform you of how close you are to moving up to the next tier. Moving up a rank also enhances your summoner profile medal.

The Rewards:

Bronze tier:

  • Bronze summoner icon for each queue (3v3 team, 5v5 solo, or 5v5 team) in which you are Bronze tier

Silver tier: 

  • Silver border on the game loading screen
  • Silver summoner icon for each queue in which you are Silver tier

Gold tier: 

  • War Hero Janna skin
  • Gold banner trim in summoner profile
  • Gold border on the game loading screen
  • Gold summoner icon for each queue in which you are Gold tier

Platinum tier: 

  • Platinum forum badge
  • War Hero Janna skin
  • Platinum banner trim in summoner profile
  • Platinum border on the game loading screen
  • Platinum summoner icon for each queue in which you are Platinum tier

Diamond: 

  • Diamond forum badge
  • War Hero Janna skin
  • Diamond banner trim in summoner profile
  • Diamond border on the game loading screen
  • Diamond summoner icon for each queue in which you are Diamond tier

Played in All Queues: achieved a tier in 5v5 solo, 5v5 team, and 3v3 team
Special summoner icon based on the lowest tier achieved in the three queues

You’ll reap your rewards shortly after the end of the season, but be on the lookout for sneak peeks of the skin, badges and other goods in the coming weeks. GLHF!












© Thanks to Jeffro & SaphuA 2011 - 2012